Marc Robledo


About me

I'm a 38 years old freelance web, software & videogames developer. I started coding on my own when I was a child and, since then, I've been progressing onto new languages and technologies. I keep discovering new web possibilities daily!

Works

Rom Patcher JS
A web app capable of applying (and creating) IPS, BPS, xdelta and other patch formats to retro videogame ROMs, directly from your web browser.
Ninjack
A Game Boy videogame prototype coded purely in assembly language. This was my degree's final project, and one of the most important challenges I ever had.
Dracula Prototype
A run and gun videogame using a custom HTML5 videogame engine built off of the ground. It was abandoned due to lack of time, but I keep it here as a PoC prototype.
Animal Crossing: New Leaf Savegame editor
A web app that allows you to edit your ACNL map, items & a lot more!
It had been the truly first HTML5 savegame editor back in the day.
Savegame editors
A compilation of more savegame editors released after the HTML5 savegame editing proof with ACNL.
Includes editors for Zelda: Breath of the Wild, Kid Icarus Uprising and more!
Super Game Boy Border Injector
Converts a Game Boy game into a compatible Super Game Boy game by adding your own custom border and palette easily!
SFV Checker
An online CRC32, MD5 and SHA1 file integrity calculator. No file upload is required, magic is done by the web browser!
Minidex
A lightweight web app that compiles all the locations of all Pokémon across every game in the series. Find Pokémon information quickly and keep track of your Pokédex progress!
RetroArch Playlist Editor
This web app allows you to create and edit .lpl playlist files for RetroArch. Useful to manage playlists in handheld RetroArch versions.
Massive File Renamer
A web app that can be used to build a script file that will massively rename your file names.

Videogame translations and hacking

I grew up with video games like many others and to this day they are still a big part of my life.
Due to this I am deeply committed to the preservation of video game history. For me, this means more than just preserving copies of every game; it involves adapting classic games to ensure they remain accessible and enjoyable for as many people as possible.
For that reason, many years ago, I decided to contribute to the video game scene by translating games from Japanese to English and offering improved versions of classic games that deserved a second chance.

Podcasting

I also like talking about videogames! Currently I participate in two podcasts (spanish speaking only).