Marc Robledo


About me

My name is Marc and I'm a computer engineer.
I started coding on my own when I was a child. Since then, I've kept learning more languages and technologies.
I believe readability and maintainability are a must in any software project, specially when working in a team. Writing clean code and documenting it are important to me.
I keep enriching myself daily with new knowledge and always love to get into challenges!

Support me:

Patreon Patreon
Follow me:

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Web applications

Rom Patcher JS
A web app capable of applying (and creating) IPS, BPS, xdelta and other patch formats to retro videogame ROMs, directly from your web browser.
Animal Crossing: New Leaf Savegame editor
A web app that allows you to edit your ACNL map, items & a lot more!
It had been the truly first HTML5 savegame editor back in the day.
Savegame editors
A compilation of more savegame editors released after the HTML5 savegame editing proof with ACNL.
Includes editors for Zelda: Breath of the Wild, Kid Icarus Uprising and more!
Base64 Converter
Online base64 encoder/decoder that supports files and text strings. Built with minimalist UI in mind.
SFV Checker
An online CRC32, MD5 and SHA1 file integrity calculator. No file upload is required, magic is done by the web browser!
Super Game Boy Border Injector
Converts a Game Boy game into a compatible Super Game Boy game by adding your own custom border and palette easily!
Game Boy Camera Manager
A swiss knife for Game Boy Camera data managing. Allows photo extraction, injection, conversion and more.
Console Graphics Converter
Converts PNG images into valid retro console graphics tile binary data with a minimalist GUI.
Send Wii U screenshots to email
Web service that allows to take Wii U screenshots from the console web browser and send them to your email address
Minidex
A lightweight web app that compiles all the locations of all Pokémon across every game in the series. Find Pokémon information quickly and keep track of your Pokédex progress!
Analogue Pocket Image Converter
This web app allows can convert between images and Analogue Pocket OS image formats, allowing you to customize your console's library and UI.
Completion Tracker JS
JS library for creating interactive progress tracking webapps. Comes with a bunch of examples.
RetroArch Playlist Editor
This web app allows you to create and edit .lpl playlist files for RetroArch. Useful to manage playlists in handheld RetroArch versions.
Memory Card Manager JS
Online web-based console memory card manager. Supported platforms: PlayStation and GameCube.
Instant Sounds JS
A customizable sound panel, just for fun. You can easily customize it with your own sounds, upload it anywhere and install it in your smartphone as a PWA.
Massive File Renamer
A web app that can be used to build a script file that will massively rename your file names.

Frontend JS libraries

I have developed several frontend JavaScript libraries. While there are probably better replacements for most of them, I like challenges and prefer to code solutions by myself, adapting them to my own needs and packaging them into easy to install modules.

Game development

While I'm currently developing my own videogame, these are some little gamedev pieces of mine.

Commercial Game Boy re-releases

I have worked on a bunch of commercial Game Boy re-releases in recent years. Because the original source code had been lost, my role was to reverse-engineer the games in order to add new features:

Gamedev collaborations

I have developed the global cross-platform leaderboards for the following videogames:

Videogame translations and hacking

I grew up with video games like many others and to this day they are still a big part of my life.
Due to this I am deeply committed to the preservation of video game history. For me, this means more than just preserving copies of every game; it involves adapting classic games to ensure they remain accessible and enjoyable for as many people as possible.
For that reason, many years ago, I decided to contribute to the video game scene by translating games from Japanese to English and offering improved versions of classic games that deserved a second chance.

Donkey Kong DX
Coming 2026!
Mega Man World 3 DX
A colorized remaster of Game Boy Mega Man III that works on real GBC hardware
Mega Man World 4 DX
A colorized remaster of Game Boy Mega Man IV that works on real GBC hardware
Mega Man World 5 DX
A colorized remaster of Game Boy Mega Man V that works on real GBC hardware
Mole Mania DX
A colorized remaster of Game Boy Mole Mania that works on real GBC hardware
Ninja Gaiden Shadow DX
A colorized remaster of Game Boy Ninja Gaiden Shadow that works on real GBC hardware
Dr. Mario DX
A colorized remaster of Game Boy Dr. Mario that works on real GBC hardware and includes three new playable characters
Samurai Kid - English translation
Full english translation for Samurai Kid, a Japan exclusive puzzle platformer
Mobile Golf - English translation
Full english translation for Mobile Golf, a Japan exclusive Mario Golf sequel
Super Robot Pinball - English translation
Full english translation for Super Robot Pinball, a Japan exclusive game made by Pokémon Pinball developers
King of Fighters: Battle de Paradise - English translation
Full english translation for King of Fighters: Battle de Paradise, a Japan exclusive board game based on King of Fighters series
Game Boy Advance Palette Restorations
A compilation of hacks that restore and fix some SNES to GBA ports whose colors were too bright to compensate the console's dark screen.
More hacks and translations
You can find all my game modifications in my Romhacking.net profile page, including other smaller hacks and translations.

Podcasting & talks

I also like talking about videogames! Currently I participate in two podcasts (spanish speaking only) and I also give occasional talks about videogame preservation and ROM hacking.