About

This tool can easily convert a 256×224 PNG image into SNES tile data for Super Game Boy.

It uses Tiled Palette Quantization by rilden to reduce and optimize palettes for SGB limitations.

Can be used with:

  • Super Game Boy Border Injector
    Turn your favorite Game Boy game into a Super Game Boy compatible game, including your own border and palette!
  • MiSTer FPGA Game Boy Core
    MiSTer FPGA Game Boy Core allows you to load custom SGB borders (in .sgb format) at any time
  • Game Boy homebrew development
    Include SGB border data generated by this tool into your Game Boy homebrew game

Result

Tiles

Palettes

No colors lost!


(all data in a single file)